Questions · Video software
How many screens does a video wall need?
Fewer than are asked for, and with fewer cameras on each. Nobody watches a wall with dozens of simultaneous images: human attention does not cover that, and within a few minutes the wall is decoration. The walls that work have a fixed part with very few views —the ones you have to have in front of you at all times— and a large part that changes on its own when something happens.
That is the criterion for sizing it: how many permanent views are really needed, how many event areas you want open at once, and whether the wall is shared by several operators with different jobs. The number of screens comes out of that, and it is usually smaller than in the first proposal.
On the technical side there are two routes: workstations with several video outputs, simple and cheap up to a certain size, or a wall controller that drives all the screens as a single surface and lets you move and resize windows. The second costs more and is what you need when the wall has to react to events without anybody dragging windows by hand.
Where it is set out in full.
Where you can see it working.
On the IRIS Neural website, on real scenes.
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See it working.
A written answer is enough to decide whether it interests you. To know whether it works at your site you have to see it on a real scene, with the image as it is and, on top of it, what the system understands from it. That is on the IRIS Neural website, which is the group's product.